Papers with difficulty-controllable generation model

    1 papers
    Difficulty-Controllable Cloze Question Distractor Generation (2026.acl-long)

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    Challenge: Existing methods for generating high-quality distractors lack adaptability and control over difficulty levels.
    Approach: They propose a two-way distractor generation process to generate plausible distractors using an ensemble QA system and a multitask learning strategy to train a difficulty-controllable generation model.
    Outcome: The proposed method significantly outperforms GPT-4o in aligning distractor difficulty with human perception.

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